Senior Software Engineer, Services - Unpublished R&D Product
at Riot Games
Sydney, Australia
At Riot, we believe in putting players first. Our Sydney-based team collaborates globally to build next-generation game features and technology on an exciting Unpublished R&D Title. Whether it’s backend systems, client features, performance tooling, or player-facing experiences, we create the infrastructure and features that shape player and developer satisfaction.
As Senior Software Engineer ((Internal Job Title: Software Engineer II), you will contribute to the development of foundational systems and features that power a new R&D gameplay experience. You'll work in a cross-functional team alongside producers, designers, and other engineers, helping define and deliver solutions that are scalable, performant, and tailored for both internal developer workflows and engaging player experiences.
Responsibilities:
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Uphold a high standard of engineering excellence
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Design, build, and maintain software systems with a focus on quality, reliability, and maintainability
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Collaborate with designers, producers, and other engineers to scope, implement, and test features
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Participate in code reviews, write unit/integration tests, and contribute to continuous improvement of team practices
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Debug and resolve issues in live environments and development pipelines
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Write clear documentation and communicate technical details across disciplines
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Learn and contribute to shared libraries, tools, and platforms used across the project
Required Qualifications:
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3+ years experience in professional software development
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Professional experience and proficiency with services development & Golang
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Strong understanding of software engineering fundamentals (data structures, algorithms, concurrency, etc.)
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Experience working in cross-functional teams and collaborating across disciplines
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Experience building games and/or working in game engines
Desired Qualifications:
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Bachelor's degree in Computer Science and/or equivalent experience
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Professional experience and proficiency with C++
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Knowledge of multiplayer systems, content pipelines, telemetry, or build systems
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Experience developing within metagame or tooling systems for Unreal Engine games
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Professional experience building large scale backend systems or game services
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Experience with perforce and/or github version control systems
For this role, you'll find success through craft expertise, a collaborative spirit, and decision-making that prioritizes the delight of players. We will be looking at your past studies, experience, and your personal relationship with games. If you embody player empathy and care about players' experiences, this could be your role!
Our Perks:
At Riot we strongly believe in work / life balance, and we encourage that with our open paid time off policy, paid parental leave (for both primary and secondary carers) and flexible work schedules to fit your lifestyle. We also believe that work should be fun, we have co-op gaming areas, a play fund so you can broaden and deepen your knowledge of players and community, and all the snacks you would ever need to power through your day (even healthy snacks!). And that’s not all we offer, there’s also:
- Medical Insurance that covers you and your dependents
- Employee Assistance Program
- Wellness fund
- Donation matching of time and money to registered charities
- Learning and Development opportunities
Riot Games fosters a player and workplace experience that values teamwork embodied by the Summoner's Code and Community Code. Our culture embraces differences as a strength, and our values are the guiding principles for how we approach work. We are committed to putting diversity and inclusion (D&I) at the center of everything we do, and promoting a fair and collaborative culture where Rioters treat one another with dignity and respect. We encourage you to read more about our value of thriving together and our ongoing work to build the most inclusive company in Gaming.