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Riot Games

Senior Concept Artist

at Riot Games

Shanghai, China



Riot Games was established in 2006 by entrepreneurial gamers who believe that player-focused game development can result in great games. In 2009, Riot released its debut title League of Legends to critical and player acclaim. As the most played video game in the world, over 100 million play every month. Players form the foundation of our community and it’s for them that we continue to evolve and improve the League of Legends experience.

We’re looking for humble but ambitious, razor-sharp professionals who can teach us a thing or two. We promise to return the favor. Like us, you take play seriously; you’re passionate about games. We embrace those who see things differently, aren’t afraid to experiment, and who have a healthy disregard for constraints.

That's where you come in.

As a Senior Character Concept Artist at Riot you will bring characters and environments to life. Drawing inspiration from as little as a napkin sketch or as much as a full-blown narrative concept, you will generate ideas and craft designs that are resonant, compelling and iconic. As a problem solver, first and foremost, you will come up with visual solutions for iconic game characters. As a senior member of the team, you will help mentor your fellow team members to continue to raise the quality bar at the studio.

As a Senior Character Concept Artist on the Research & Development team, you’ll work on a brand new unpublished game. You’ll partner with the Creative and Art leadership as you work across disciplines to help build foundational ideas and character concepts.  You will be responsible for concepting key character art that will play a huge role in defining them within the project. You will be the integral creative force behind the look, not just a contributor.  You will need bold, creative ideas and a clear eye for details. Although most concept artists work independently, you also have to be great team players. Because, you will also work collaboratively with designers, writers, and producers to bring new worlds and characters to life.  

Responsibilities:

  • Ideate and create character concepts towards the creative vision
  • Communicate characters personalities and emotions through the character design
  • Discover and incorporate interesting trends and non-traditional reference
  • Craft detailed concept art for production artists
  • Continuously deliver high quality concept assets that fulfill the requirements of the project’s game and visual design
  • Collaborate with with artists on the team by providing and receiving creative/team feedback
  • Work closely with 3D Artists to ensure concepts are smoothly translated into the production stage
  • Continuously seek out and apply diverse references and visual inspirations to keep designs fresh and engaging
  • Understand League of Legends characters and recognize opportunities to enhance champion expression
  • Understand and clearly articulate the product’s unique visual style, while supporting and maintaining that style
  • Consistently embody and practice company values in both work and collaboration.
  • Support team leadership in operational tasks while maintaining high standards of work quality
  • Assist in developing the skills of team artists, ensuring consistency of artistic style across the team’s work
  • Contribute to setting and advancing team goals, helping the team achieve key objectives
  • Proactively solve problems, pursue creativity with passion, and lead by example
  • Mentor artists in their craft
  • Meet project deadlines in a timely manner without compromising artistic integrity

Required Qualifications

  • 6+ years of professional experience working in concept art, with a focus on stylized character design
  • Proficiency in Photoshop (or equivalent digital art tools)
  • Proven ability to independently complete the full stylized character concept process from ideation to final production-ready designs
  • Portfolio demonstrating high-quality, stylized character concept work

Desired Qualifications:

  • Experience in early-stage (R&D or pre-production) game development
  • Deep involvement in at least one shipped game
  • Familiarity with multiple game engines (commercial and proprietary) 
  • Extensive experience working with various commercial or proprietary game engines
  • Proficient in modeling, sculpting, and texturing tools (e.g., Maya, ZBrush, Substance Painter, Photoshop)
  • Ability in environment concept design
  • Familiarity with Riot’s portfolio of IPs and sensitivity to global art styles
  • Ability to communicate in English is a plus

When submitting your application, please provide a portfolio of your high-quality character art - including stylized artwork. And as a part of the application process, you may also be asked to complete an art test.

When applying, please include a portfolio containing high-quality artwork, especially stylized work. You may be asked to complete an art test.

To excel in this role, you will leverage your craft expertise, collaborative spirit, and player-focused decision-making. We will value your past learning, experience, and personal connection to games. If you demonstrate empathy for players and care deeply about their experiences, this could be the role for you!

作为 Riot 的资深角色概念艺术家,你将赋予角色与世界生命力。无论是一张餐巾纸上的草图,还是一份完整的叙事构思,你都能从中汲取灵感,生成创意并打造出具有共鸣、引人入胜且富有标志性的设计。作为一名以解决问题为核心的艺术家,你将为塑造标志性的游戏角色提出视觉方案。作为团队中的资深成员,你还将帮助指导和培养其他团队成员,不断提升工作室的整体质量水准。

在研发团队担任资深角色概念艺术家期间,你将参与一款全新的未公布游戏。你将与创意和美术领导紧密合作,跨学科协作,共同构建基础性的角色设计与视觉理念。你将负责关键角色的概念设计工作,这对项目中角色的定义至关重要。你不仅仅是贡献者,更是视觉风格背后的核心创意力量。你需要具备大胆的创意构思和敏锐的细节洞察力。尽管大多数概念艺术家通常独立工作,但你同样需要成为优秀的团队合作者,因为你还将与设计师、叙事策划和制作人协同合作,共同赋予新世界和新角色以生命。

职责

  • 根据创意愿景构思并创作角色概念
  • 通过角色设计传达角色的个性与情感
  • 挖掘并融入有趣的潮流元素及非传统参考
  • 为制作团队提供可执行的高精度概念设计稿
  • 持续输出高质量的概念资源,以满足项目的游戏与视觉设计需求
  • 与团队美术紧密协作,积极给予和接受创意/团队反馈
  • 与 3D 美术紧密合作,确保概念能顺利转化为制作成果
  • 持续寻找并运用多样化的参考和视觉灵感,让设计保持新鲜感和吸引力
  • 理解并熟悉《英雄联盟》角色,并能识别提升英雄表现力的机会
  • 理解并清晰表达产品独特的视觉风格,同时支持与维护该风格
  • 在工作和协作中始终践行公司价值观
  • 在保持高标准作品质量的同时,支持团队领导的日常运营工作
  • 协助团队艺术家技能发展,确保团队作品在艺术风格上保持一致
  • 参与团队目标制定与推进,助力团队达成关键目标
  • 主动解决问题,热情追求创意,并以身作则
  • 指导艺术家的专业发展
  • 在不牺牲艺术完整性的前提下,按时完成项目交付

岗位要求

  • 6 年以上概念美术专业工作经验,专注于风格化角色设计
  • 熟练使用 Photoshop(或同类数字绘画工具)
  • 具备独立完成整个风格化角色概念流程(从构思到最终制作)的能力
  • 拥有展示高质量风格化角色概念设计的作品集

加分项

  • 具有早期研发或预制作阶段的游戏开发经验
  • 深度参与过至少一款已上线游戏的开发
  • 熟悉多种游戏引擎(包括商用和自研引擎)
  • 丰富的建模、雕刻、贴图相关工具经验(如 Maya、ZBrush、Substance Painter、Photoshop 等)
  • 具备环境概念设计能力
  • 熟悉 Riot 的其他 IP 风格,并具备对全球美术风格的敏感度
  • 能用英语沟通者优先

申请须知

请在申请时提交包含高质量角色概念设计(尤其是风格化作品)的作品集。作为招聘流程的一部分,你可能会被要求完成一份艺术测试。

在这个岗位中,你将凭借精湛的艺术专业能力、合作精神以及以玩家为核心的决策方式脱颖而出。我们同样重视你的学习经历、工作经验以及你与游戏的个人联系。如果你能展现出对玩家的同理心,并深切关心他们的体验,那么这个岗位就是为你准备的!

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